Evasive Impulse
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| Evasive Impulse | |
|---|---|
| Japanese | かいひほんのう |
| Rōmaji | Kaihihon nō |
| Type | Trait |
| Older names | None |
Evasive Impulse is a monster trait that gets the blood pumping when the possessor is seriously wounded, increasing it's swiftness.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Evasive Impulse increases the agility of a monster that has less than half of it's maximum HP by 80% for 4~7 turns, and will also raise it's chance to dodge physical blows to 50% for 4~7 turns. These boost have a 10% chance to activate in single-player battles but will always trigger in multiplayer, happening once per bout in both cases.
| Monsters of any size | |||||||
|---|---|---|---|---|---|---|---|
| Level 20 | Level 20 | Level 20 | Level 40 | Level 20 | Level 40 | Level 20 | |
| Level 40 | Level 20 | Level 40 | Level 20 | Level 40 | Level 1 | ||
| Large-size monsters only | |||
|---|---|---|---|
| Level 60 | Level 60 | Level 60 | Level 60 |