Storeyteller: Difference between revisions
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==Appearances== | ==Appearances== | ||
===''[[Dragon Quest III]]''=== | ===''[[Dragon Quest III]]''=== | ||
Added to the GBC remake, called "Location," it is learned by [[Thief|thieves]] at level 10. | Added to the [[Game Boy|GBC]] remake, called "Location," it is learned by [[Thief|thieves]] at level 10. | ||
===''[[Dragon Quest V]]''=== | ===''[[Dragon Quest V]]''=== | ||
[[Sancho]] joins with this spell known. | [[Sancho]] joins with this spell known. It can be cast by using the "Batten binnacle" [[Knick-knack]]. | ||
===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
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===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
Storeyteller is learned upon advancing to rank 6 of the [[Thief]] vocation. | |||
{{DQSpells}} | {{DQSpells}} |
Latest revision as of 18:58, 7 November 2023
Storeyteller | |
---|---|
Japanese | フローミ |
Rōmaji | Furoomi |
Type | Field |
Older names | Location |
Storeyteller is a spell in the Dragon Quest series. It checks to see what floor of a dungeon the party is currently on.
Appearances[edit]
Dragon Quest III[edit]
Added to the GBC remake, called "Location," it is learned by thieves at level 10.
Dragon Quest V[edit]
Sancho joins with this spell known. It can be cast by using the "Batten binnacle" Knick-knack.
Dragon Quest VI[edit]
Storeyteller is learned upon advancing to rank 5 of the Thief vocation.
Dragon Quest VII[edit]
Storeyteller is learned upon advancing to rank 6 of the Thief vocation.