Intimidating: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{DQM3}}=== | ==={{DQM3}}=== | ||
Intimidating is a passive trait that gives the possessor a 10% chance to stun the enemy party out of fear at the start of even-numbered turns, with the chance being | Intimidating is a passive trait that gives the possessor a 10% chance to stun the enemy party out of fear at the start of even-numbered turns, with the chance being 60% in multiplayer battles. The possessor cannot intimidate foes if it is confused, paralysed, sleeping, or stunned. | ||
*Intimidating was nerfed December 27 2023 with the v1.0.3 update patch lowering the stun chance to 40%, before enemy resistance to stun is applied | *Intimidating was nerfed December 27 2023 with the v1.0.3 update patch lowering the stun chance to 40%, before enemy resistance to stun is applied | ||
Latest revision as of 22:50, 16 March 2025
| Intimidating | |
|---|---|
| Japanese | プレッシャー |
| Rōmaji | Puresshya |
| Type | Trait |
| Older names | None |
Intimidating is a monster trait that allows the possessor to frighten foes.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Intimidating is a passive trait that gives the possessor a 10% chance to stun the enemy party out of fear at the start of even-numbered turns, with the chance being 60% in multiplayer battles. The possessor cannot intimidate foes if it is confused, paralysed, sleeping, or stunned.
- Intimidating was nerfed December 27 2023 with the v1.0.3 update patch lowering the stun chance to 40%, before enemy resistance to stun is applied
| Large-size monsters only | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level 60 | Level 60 | Level 60 | Level 1 | Level 60 | Level 60 | Level 60 | Level 60 | Level 1 | Level 1 |
See also[edit]
- Strangely Alluring, the opposite trait that triggers on odd-numbered turns
