Tingle: Difference between revisions
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{{Spell Infobox | {{Spell Infobox | ||
|title = Tingle | |title = Tingle | ||
|image = | |image = [[Image:DQV_Tingle.png|center|175px]] | ||
|japanese = キアリク | |japanese = キアリク | ||
|romaji = Kiariku | |romaji = Kiariku | ||
Line 7: | Line 7: | ||
|type = Restorative | |type = Restorative | ||
}} | }} | ||
'''Tingle''' is a spell in the [[ | '''Tingle''' is a spell in the {{DQSeries}}. | ||
It removes [[Paralysis]] from party members. In {{Dragon Quest VI}} through {{VIII}} it also removes the [[sleep]] status. | |||
==Appearances== | ==Appearances== | ||
===[[ | ==={{DQ3}}=== | ||
===[[ | Numboff is learned by [[Priest]]s & [[Sage]]s at Level 15. | ||
Tingle is learned by [[ | |||
==={{DQ4}}=== | |||
Tingle is learned by [[Meena Mahabala]] at level 10. It costs 2 {{MP}} to cast. | |||
==={{DQ5}}=== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#77479B; color: white;"|Name | |||
!style="background:#77479B; color: white;"|Level | |||
|- | |||
|{{Man o' war R}}||8 | |||
|- | |||
|{{Parry}}||14 | |||
|- | |||
|{{Healslime R}}||15 | |||
|- | |||
|{{Slime knight R}}||18 | |||
|- | |||
|{{Epipany R}}||20 | |||
|} | |||
==={{DQ6}}=== | |||
{{Spell | |||
|console={{DS}} | |||
|name=Tingle | |||
|flavor=Cures all {{Party 6}} members of the effects if sleep and paralysis. | |||
|mp=2 | |||
|effect=Removes the {{Sleep}} and [[Paralysis]] effect of everyone in the wagon and out fighting. Cannot be used out of battle.}} | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#77479B; color: white;"|Name | |||
!style="background:#77479B; color: white;"|Level | |||
|- | |||
|[[Nevan]]||17 | |||
|} | |||
Tingle is learned by [[Priest]]s who have reached the ''Monk'' accolade (rank 4). | |||
==={{DQ7}}=== | |||
Any character can learn Tingle after reaching rank 6 of the [[Sailor]] vocation. | |||
*Rank 3 in the {{3DS}} remake. | |||
==={{DQ8}}=== | |||
Tingle is learned by [[Angelo]] at level 13. By investing 16 points into the Courage skill, {{Eight}} can also learn this spell. | |||
==={{DQ9}}=== | |||
Tingle is learned by [[Priest]]s at level 22 and [[Ranger]]s at level 16. It costs 2 {{MP}} to cast. With the reintroduction of [[Cock-a-doodle-doo]], Tingle has regressed to curing only [[Paralysis]]. | |||
==={{DQM}}=== | |||
Called NumbOff in this game, it requires the {{MFamilies}} to reach level 8 with 30 {{MP}} and 26 {{Intelligence}}. It is naturally learned by the [[CoilBird]], [[Skeleton soldier|DeadNite]], [[Mental pitcher|MadPlant]] and [[Shell slime|Snaily]], among others. | |||
==={{DQM2}}=== | |||
NumbOff now requires 47 {{Intelligence}} to learn. | |||
==={{DQMCH}}=== | |||
{{Stub}} | |||
===[[ | ==={{DQMJ}}=== | ||
Tingle can be learned from: | |||
*[[Cleanser]] (14 points) | |||
*[[Cure-all]] (12 points) | |||
*[[Green Finger]] (30 points) | |||
===[[ | ==={{DQMJ2}}=== | ||
Tingle can be learned from all the skills it could be previously, though the point requirements for [[Cleanser]] and [[Green Finger]] have changed. It can now be learned from: | |||
*[[Cleanser]] (8 points) | |||
*[[Fire Fighter]] (57 points) | |||
*[[Green Finger]] (14 points) | |||
=== | ==={{DQM3D}}=== | ||
{{Stub}} | |||
=== | ==={{DQM23D}}=== | ||
{{Stub}} | |||
=== | ==={{DQMJ3}}=== | ||
{{Stub}} | |||
==={{DQM3}}=== | |||
Tingle costs 2 MP and cures the party of paralysis. It is learned through the [[Blowy Slasher]], [[Fluffy (Talent)|Fluffy]], [[Mystic]], [[Paramedic]], and [[Willing Helper]] talents. | |||
==In Other Languages== | |||
{{OtherLanguages | |||
|es=Reactivación|es-meaning=Litterally ''revival'' or ''recovery'' | |||
}} | |||
==Gallery== | |||
<center><gallery> | |||
DQ3 Spell Tingle.png| | |||
</gallery></center> | |||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
Line 36: | Line 111: | ||
[[Category:Dragon Quest VIII spells]] | [[Category:Dragon Quest VIII spells]] | ||
[[Category:Dragon Quest IX spells]] | [[Category:Dragon Quest IX spells]] | ||
[[Category:Dragon Quest Monsters spells]] | |||
[[Category:Dragon Quest Monsters 2 spells]] | |||
[[Category:Dragon Quest Monsters: Caravan Heart spells]] | |||
[[Category:Dragon Quest Monsters: Joker spells]] | |||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]] | |||
[[Category:Dragon Quest Monsters: Joker 3 spells]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince spells]] |
Latest revision as of 01:23, 21 February 2024
Tingle | |
---|---|
Japanese | キアリク |
Rōmaji | Kiariku |
Type | Restorative |
Older names | Numboff |
Tingle is a spell in the Dragon Quest series.
It removes Paralysis from party members. In Dragon Quest VI through VIII it also removes the sleep status.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Numboff is learned by Priests & Sages at Level 15.
Dragon Quest IV: Chapters of the Chosen[edit]
Tingle is learned by Meena Mahabala at level 10. It costs 2 MP to cast.
Dragon Quest V: Hand of the Heavenly Bride[edit]
Name | Level |
---|---|
Man o' war | 8 |
Parry | 14 |
Healslime | 15 |
Slime knight | 18 |
Epipany | 20 |
Dragon Quest VI: Realms of Revelation[edit]
Tingle (DS) | ||
---|---|---|
MP | 2 | |
Effect | Removes the Sleep and Paralysis effect of everyone in the wagon and out fighting. Cannot be used out of battle. | |
Flavor text | Cures all party members of the effects if sleep and paralysis. |
Name | Level |
---|---|
Nevan | 17 |
Tingle is learned by Priests who have reached the Monk accolade (rank 4).
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Any character can learn Tingle after reaching rank 6 of the Sailor vocation.
- Rank 3 in the 3DS remake.
Dragon Quest VIII: Journey of the Cursed King[edit]
Tingle is learned by Angelo at level 13. By investing 16 points into the Courage skill, Eight can also learn this spell.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Tingle is learned by Priests at level 22 and Rangers at level 16. It costs 2 MP to cast. With the reintroduction of Cock-a-doodle-doo, Tingle has regressed to curing only Paralysis.
Dragon Quest Monsters[edit]
Called NumbOff in this game, it requires the monster to reach level 8 with 30 MP and 26 Intelligence. It is naturally learned by the CoilBird, DeadNite, MadPlant and Snaily, among others.
Dragon Quest Monsters 2[edit]
NumbOff now requires 47 Intelligence to learn.
Dragon Quest Monsters: Caravan Heart[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker[edit]
Tingle can be learned from:
- Cleanser (14 points)
- Cure-all (12 points)
- Green Finger (30 points)
Dragon Quest Monsters: Joker 2[edit]
Tingle can be learned from all the skills it could be previously, though the point requirements for Cleanser and Green Finger have changed. It can now be learned from:
- Cleanser (8 points)
- Fire Fighter (57 points)
- Green Finger (14 points)
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Tingle costs 2 MP and cures the party of paralysis. It is learned through the Blowy Slasher, Fluffy, Mystic, Paramedic, and Willing Helper talents.