Give Magic: Difference between revisions

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{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Support spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]

Latest revision as of 23:27, 3 November 2023

Give Magic is a spell introduced in Dragon Quest Monsters: Joker. The user gives all its MP to one of its companions.

Dragon Quest Monsters: Joker[edit]

Give Magic can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Give Magic can be learned from both skills it could be previously, though Über Healer now requires 21 points. It can also be learned from Flute Warrior for 42 points.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

See also[edit]