Quagmire Cave: Difference between revisions

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[[Category:Dragon Quest II locations]]
[[Category:Dragon Quest II locations]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest Tact locations]]

Revision as of 20:28, 1 February 2022

The Quagmire Cave[1] is an undersea tunnel which connects the north and south sections of eastern Alefgard. The dungeon has one entrance on each island, as well as both sides being surrounded by poisonous swamps. It is one of only a few places which is accessible in every game in the Erdrick trilogy.

Appearances

Dragon Quest

The Swamp Cave must be crossed in order to reach the southeastern continent. The cave also contains the kidnapped Princess Gwaelin who is guarded by a single Green dragon until The Hero saves her.

Dragon Quest II: Luminaries of the Legendary Line

The Quagmire Cave serves no real purpose in the game due to the fact that by the time The Hero's party can access it, 1they already have a ship which eliminates the need to enter the cave.

Additionally, the cave has been downsized to a simple straight corridor with no treasure inside.

Nearby monsters

Dragon Quest III: The Seeds of Salvation

The Quagmire Cave is not fully completed during the time period of the game. Inside the north entrance, The Hero's Party can visit several workers who are busy completing its excavation.

Nearby monsters

Dragon Quest Tact

The Master and Majellan pay a visit to the cave in Chapter 2, Episode 5 of the game's limited Dragon Quest I event quests hoping to find the lost Mindini there. Despite having had her kidnapped, the Green dragon tries to drive her away when it becomes annoyed with her. A battle ensues with the dragon and it joins the party afterwards, having grown tired of its position as a guard.

Gallery

Maps

Reference

  1. Name given when Storeyteller is used in the Cell phone version of Dragon Quest III: The Seeds of Salvation.