Kafrizz: Difference between revisions

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'''Kafrizz''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]] that first appeared in the ''Joker'' sub-series of the ''Monsters'' spin offs before being added to the main titles.
'''Kafrizz''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]] that first appeared in the ''Joker'' sub-series of the ''Monsters'' spin offs before being added to the main titles. It is the penultimate fireball spell, being superior to [[Frizz]] & [[Frizzle]] while being inferior to [[Kafrizzle]].  


==Localization history==
==Localization history==
The Japanese spell ''Merazoma'' had previously been localized as [[Kafrizzle]] in ''[[Dragon Quest VIII]]'' and the [[Zenithia trilogy]] for the Nintendo DS. When the spell ''[[Meragaia]]'' was introduced in ''[[Dragon Quest IX]]'', it was localized as Kafrizzle and ''Merazoma'' was changed to Kafrizz.
The Japanese spell ''Merazoma'' had previously been localized as Kafrizzle in ''[[Dragon Quest VIII]]'' and the [[Zenithia trilogy]] for the Nintendo DS. When the spell ''Meragaia'' was introduced in ''[[Dragon Quest IX]]'', it was localized as Kafrizzle and ''Merazoma'' was changed to Kafrizz.


==Appearances==
==Appearances==
===[[Dragon Quest IX]]===
==={{DQ9}}===
Learned by: [[Mage]] Level 53
Learned by: [[Mage]] Level 53
Incinerates a single enemy with an enormous fireball, dealing 180~200 base damage for 18 MP. Once the caster's magical might surpasses 220, the spell will steadily grow towards it's cap of 307~331.
Incinerates a single enemy with an enormous fireball, dealing 180~200 base damage for 18 MP. Once the caster's magical might surpasses 220, the spell will steadily grow towards it's cap of 307~331.
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==={{DQ11}}===
==={{DQ11}}===
[[Veronica (Dragon Quest XI)|Veronica]] learns Kafrizz at level 54 and the [[Hero (Dragon Quest XI)|Hero]] at level 56. It costs 21 MP to cast and deals a base range of 146~170 damage before capping off at 287~344.
[[Veronica (Dragon Quest XI)|Veronica]] learns Kafrizz at level 54 and the [[Hero (Dragon Quest XI)|Hero]] at level 56. It costs 21 MP to cast and deals a base range of 146~170 damage before capping off at 287~344 when her magical might reaches 344.


==={{DQMJ}}===
==={{DQMJ}}===
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* [[Frizz & Sizz | Frizz & Sizz II]] (45 points)
* [[Frizz & Sizz | Frizz & Sizz II]] (45 points)
* [[Frizz & Sizz | Frizz & Sizz III]] (8 points)
* [[Frizz & Sizz | Frizz & Sizz III]] (8 points)
==={{DQMJ3}}===
{{Stub}}
==={{DQM3D}}===
{{Stub}}
==={{DQH}}===
{{Stub}}
==={{DQH2}}===
{{Stub}}


==={{DQTact}}===
==={{DQTact}}===
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{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Kafrizz.gif]]|game={{DQ9}}|platform=DS}}
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Kafrizz.gif]]|game={{DQ9}}|platform=DS}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Kafrizz.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Kafrizz.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/Item|image=[[File:Kafrizz dqm joker 2.gif]]|game=''[[Dragon Quest Monsters: Joker 2]]''|platform=NDS}}
{{ScreenshotGallery/Item|image=[[File:Kafrizz dqm joker 3.gif]]|game=''[[Dragon Quest Monsters: Joker 3]]''|platform=3DS}}
{{ScreenshotGallery/Item|image=[[File:Kafrizz dqm 3ds.gif]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D]]''|platform=3DS}}
{{ScreenshotGallery/Item|image=[[File:Kafrizz heroes.gif]]|game=''[[Dragon Quest Heroes]]''|platform=PS4}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
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[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes II spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]

Revision as of 22:54, 2 December 2021

Kafrizz is a spell in the Dragon Quest series that first appeared in the Joker sub-series of the Monsters spin offs before being added to the main titles. It is the penultimate fireball spell, being superior to Frizz & Frizzle while being inferior to Kafrizzle.

Localization history

The Japanese spell Merazoma had previously been localized as Kafrizzle in Dragon Quest VIII and the Zenithia trilogy for the Nintendo DS. When the spell Meragaia was introduced in Dragon Quest IX, it was localized as Kafrizzle and Merazoma was changed to Kafrizz.

Appearances

Dragon Quest IX: Sentinels of the Starry Skies

Learned by: Mage Level 53 Incinerates a single enemy with an enormous fireball, dealing 180~200 base damage for 18 MP. Once the caster's magical might surpasses 220, the spell will steadily grow towards it's cap of 307~331.

Dragon Quest X

Kafrizz is a late-game spell, with magi learning it at level 64. It costs 12 MP to cast, and the damage formula is Magical Might x 0.386 + 46. The base range is 152~164, and once the sorcerer's spellcasting skillfulness reaches 871 the range will hit its cap of 376~388.

Dragon Quest XI: Echoes of an Elusive Age

Veronica learns Kafrizz at level 54 and the Hero at level 56. It costs 21 MP to cast and deals a base range of 146~170 damage before capping off at 287~344 when her magical might reaches 344.

Dragon Quest Monsters: Joker

Kafrizz costs 10 MP as in the main games, and has a base range of 141~171. Once the monster's wisdom exceeds 250, it will slowly approach its max range of 297~327 at 999 wisdom. It is learned from:

Dragon Quest Monsters: Joker 2

Kafrizz can be learned from all the previous skills as well as:

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Dragon Quest Tact

Kafrizz can be learned by the Dragonlord at level 31 and costs 72 MP to cast. It has a range of three squares away from him in any direction and deals major Frizz-type spell damage to a single enemy.

Kafrizz (メラゾーマ Merazoma)Tactlogo.png
Ability information
Kafrizz
Role * Type * Element MP cost
Attack Spell DQTact Frizz.png 72
Range Additional effects
DQTact Range1.png None
Description
Deals major Frizz-type spell damage to 1 enemy
Naturally learnt by
Dragonlord


Super Smash Bros. Ultimate

Kafrizz appears as the Hero's neutral special move in Super Smash Bros. Ultimate. It is the fully charged version of Frizz, and creates an explosive, multi-hit flame upon contact with an opponent for 36 MP. The first hit deals 19% damage, with each subsequent flare searing for 3% and totaling for 31% if all six fireballs connect with an opponent. Kafrizz has high knockback and deals excellent shield damage, but the ending lag the Hero suffers means he can be punished if he casts it at the wrong time.

Enemy versions

When cast by a monster in IX Kafrizz will deal 104~127 damage.

Battle Visuals