Kazammle: Difference between revisions

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===[[Dragon Quest IX]]===
===[[Dragon Quest IX]]===
Kazammle is available only to [[Sage]]s at level 61. The spell's base power is 255~315, the cap is 585~645, and the MP cost is 45.
Kazammle is available only to [[Sage]]s at level 61. The spell's base power is 255~315, the cap is 585~645, and the MP cost is 45.
When cast by a Legacy Boss, damage is ''(7*lvl*(0.9~1.1))''. This means the base range is 234~286 and the maximum range is 628~762.


===''[[Dragon Quest X]]''===
===''[[Dragon Quest X]]''===
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==={{DQ11}}===
==={{DQ11}}===
[[Row]] will learn Kazammle as he advances through the ''Enlightenment'' skill tree. It costs 42 MP to cast, with a base range of 303~316 and a maximum range of 525~585.
[[Row]] will learn Kazammle as he advances through the ''Enlightenment'' skill tree. It costs 42 MP to cast, with a base range of 303~316 and a maximum range of 525~585.
==Enemy versions==
When cast by a Legacy Boss in ''IX'', damage is ''(7*lvl*(0.9~1.1))''. This means the base range is 234~286 and the maximum range is 628~762.


==Etymology==
==Etymology==

Revision as of 23:14, 5 January 2018

Kazammle is a spell in the Dragon Quest series. It crushes its target with a soul-smothering sphere of ethereal energy.

Appearances

Dragon Quest IX

Kazammle is available only to Sages at level 61. The spell's base power is 255~315, the cap is 585~645, and the MP cost is 45.

Dragon Quest X

Kazammle can be cast by a sage who has put 130 points into their enlightenment skill. It costs 18 MP to cast, has a base range of 330~390, and the maximum range is currently unknown.

Dragon Quest XI: Echoes of an Elusive Age

Row will learn Kazammle as he advances through the Enlightenment skill tree. It costs 42 MP to cast, with a base range of 303~316 and a maximum range of 525~585.

Enemy versions

When cast by a Legacy Boss in IX, damage is (7*lvl*(0.9~1.1)). This means the base range is 234~286 and the maximum range is 628~762.

Etymology

Don is a Spanish derivative of the Latin word Dominus, meaning lord or master. Fitting, considering that the spell is the strongest of its family.