Zap Ward (Talent)
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Not to be confused with similarly named accessory trait
| Zap Ward | |
|---|---|
| Japanese | 電撃ガード |
| Rōmaji | Dengeki Gādo |
| Type | Talent |
| Older names | None |
Zap Ward is a talent that grants monsters a 50% resistance to Lightning damage, imparts considerable wisdom and MP boosts, and cuts the MP costs of spells in half.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Zap Ward appears in The Dark Prince as a support talent.
Some monsters might randomly have it upon scouting them. These monsters are: Abracadabrador, Armoured scorpion, Armoured wartoise, Damselfly, Liquid metal slime, She-slime, Slime, Stone golem, and Zaptile.
| Ability | Description | Talent Points |
|---|---|---|
| Wisdom +16 | Raises wisdom by 16. | 3 |
| Max. MP +16 | Raises max. MP by 16. | 10 |
| Wisdom +16 | Raises wisdom by 16. | 20 |
| Max. MP +16 | Raises max. MP by 16. | 40 |
| Ultra Zap Ward | Greatly increases resistance to electrical attacks. | 60 |
| Wisdom +16 | Raises wisdom by 16. | 90 |
| Max. MP +16 | Raises max. MP by 16. | 120 |
| Castslasher | Reduces MP consumption by 1/2. | 150 |
If a monster has mastered it and is synthesized with a monster that has mastered Sizz Ward, it unlocks the Fulgurite Shield talent set for the newly created monster.