Psycho Scythe

From Dragon Quest Wiki

Psycho Scythe is a skill that appears exclusively in Dragon Quest Tact. It is one of the Bishop Ladja's signature abilities, swinging his Grave Greatscythe at his enemies that can bring them a bit closer to him and hamper their health recovery by rending apart their very spirits.

Details[edit]

Psycho Scythe can be learned by Bishop Ladja at level 38 and costs 97 MP to use. It inflicts major martial damage to all enemies in a large fan-shaped in front of him, pulls them 1 space closer and has a chance of greatly reducing their self-healing effect, as well. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.

Psycho Scythe (精気を刈り取る鎌 Seiki o karitoru kama)Tactlogo.png
Ability information
Psycho Scythe
Role * Type * Element MP cost
Debuff Martial DQTact Non-elemental.png 97
Range Additional effects
DQTact RangeLargeFan.png
Fan(L)
DQTact HealingEffectDown.png
Self-Healing Effect Down
Description
Deals major martial damage to all enemies in area of effect, often greatly lowers Self HP Healing Effect for 3 turn, pulls them up to 1 space closer.
Naturally learnt by
Bishop Ladja