Breathtaking Bash

From Dragon Quest Wiki

Breathtaking Bash is a recurring skill in the Dragon Quest series, first appearing in the Joker series of games. It delivers an attack that can prevent enemies from using breath-based attacks.

Appearances[edit]

Dragon Quest X[edit]

Breathtaking Bash can be learned by Monster Mashers by investing 40 skill points into their Monster Master skill. It costs 3 MP to use and deals 1.2 times more damage than a normal attack. Starting with Version 2.3 of the game, its success rate was changed to depend on the user's Deftness.

Dragon Quest Monsters: Joker[edit]

Breathtaking Bash cost 4 MP to use. The user attacks, and the target is prevented from using breath attacks. It can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Breathtaking Bash can be learned from all the skills it could be previously, though Seal now requires only 5 points.

Dragon Quest Tact[edit]

Breathtaking Bash can be learned by Bulldozer at level 24 and costs 28 MP to use. It inflicts 195% potency physical damage to a single enemy and has a chance to lock away their breath moves shortly.

Breathtaking Bash (ブレスクラッシュ Buresukurasshu)Tactlogo.png
Ability information
Breathtaking Bash
Role * Type * Element MP cost
Debuff Physical DQTact Non-elemental.png 28
Range Additional effects
DQTact Range1.png
1
DQTact Breath Lock.png
Breath Lock
Description
Deals 195% potency physical damage to 1 enemy, occasionally locks breath moves
Naturally learnt by
Bulldozer


Related skills[edit]