Airhead

From Dragon Quest Wiki

Airhead is the signature talent of The Time Being in Dragon Quest Monsters: The Dark Prince.

Dragon Quest Monsters: The Dark Prince[edit]

Airhead
Ability Description Skill Points
Snooze Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 3
Thin Air Inflicts medium wind-elemental damages on a single enemy. The higher the user's level, the greater the damage that will be inflicted. 10
Stomp Inflicts medium earth-elemental damages on all enemies. The higher the user's level, the greater the damage that will be inflicted. 20
Lightning Inflicts medium electrical damage on all enemies. The higher the user's level, the greater the damage that will be inflicted. 30
Seethe Internalises rage in order to raise the damage of the next attack. Furthermore, the user's attacks become more difficult for the enemy to dodge. 50
Max. MP +24 Raises max. MP by 24. 70
Brake Wind 85
Max. MP +40 Raises max. MP by 40. 100
Lightning Storm Inflicts outrageous electrical damage on all enemies. The higher the user's level, the greater the damage that will be inflicted. 120
Big Banga Inflicts outrageous explosive damange on all enemies. The higher the user's level, the greater the damage that will be inflicted. 150