Dragon Quest Builders 2: Difference between revisions

659 bytes added ,  11:46, 22 September 2018
This page desperately needed updating as the game is about to be released and lots of information was revealed at the 2018 Tokyo Game Show.
(This page desperately needed updating as the game is about to be released and lots of information was revealed at the 2018 Tokyo Game Show.)
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| artist=[[Akira Toriyama]]
| artist=[[Akira Toriyama]]
| composer=[[Koichi Sugiyama]]
| composer=[[Koichi Sugiyama]]
| released={{vgrelease|JP=TBA}}{{vgrelease|NA=TBA}}{{vgrelease|EU=TBA}}
| released={{vgrelease|JP=December 20, 2018}}{{vgrelease|NA=TBA}}{{vgrelease|EU=TBA}}
| genre=[[Wikipedia:Console role-playing game|Console role-playing game]]
| genre=[[Wikipedia:Console role-playing game|Console role-playing game]]
| modes=[[Wikipedia:Multiplayer Game|Multiplayer]]
| modes=[[Wikipedia:Multiplayer Game|Multiplayer]]
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==Setting==
==Setting==
Precise details are currently unknown, but it is expected that the game takes place sometime during the [[Erdrick Trilogy]]. What has been confirmed thus far is that the player will be accompanied by "a young [[Malroth]]".
Much like how the first game takes place in an alternate reality of the original [[Dragon Quest (game)|Dragon Quest]], this installment takes place in an alternate timeline of [[Dragon Quest II]], in which [[Hargon]] amasses a cult designed to discourage building and to ban  worshiping of the Goddess under penalty of death. You play as a Builder rescued by a mysterious boy named [[Malroth]] from the ocean and find out you are on Empty Island, a place void of civilization.  It is up to you and Malroth to bring the world back to its former glory by introducing the concept of Building back to the other islands and to defeat the Cult of Hargon.


==Gameplay Changes==
==Gameplay Changes==
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*Players may now glide from high elevation via the [[Windbreaker]] cape.
*Players may now glide from high elevation via the [[Windbreaker]] cape.
*Players can dive into water if jumping from high ground
*Players can dive into water if jumping from high ground
*The stackable block limit has been increased by three, making the maximum 64
*The stack-able block limit has been increased by three, making the maximum 64
*Slopes are now built into the game's physics engine
*Slopes are now built into the game's physics engine
*A dog was shown following around the protagonist, signifying the presence of animals
*Animals are present for villages
*Waterfalls are now present; this is due to player requests from the first game
*Waterfalls are now present; this is due to player requests from the first game
*Vehicular transportation is possible with a car designed after an [[Army ant]].
*Farms can be tilled with the help of Wiggly, who helps make ground spaces fertile for farming.
*The player can warp anywhere on an island, provided he or she had already been there once.


==Preview==
==Preview==
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