Editing Dragon Quest (series)

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There is an urban legend that, after the release of {{DQ3}} saw large numbers of people skip school or work to play the game on launch day, the Japanese government passed a law mandating that all ''Dragon Quest'' games be released on weekends or holidays. While the truancy is true, Enix moved the release date of later games of their own accord, not due to government legislation or pressure. Enix (and Square Enix) continue to observe this: {{DQ11}} was released on a Saturday in Japan.<ref>https://www.ign.com/articles/how-dragon-quest-spawned-an-urban-myth</ref>
There is an urban legend that, after the release of {{DQ3}} saw large numbers of people skip school or work to play the game on launch day, the Japanese government passed a law mandating that all ''Dragon Quest'' games be released on weekends or holidays. While the truancy is true, Enix moved the release date of later games of their own accord, not due to government legislation or pressure. Enix (and Square Enix) continue to observe this: {{DQ11}} was released on a Saturday in Japan.<ref>https://www.ign.com/articles/how-dragon-quest-spawned-an-urban-myth</ref>


A myth persists that the term for the heal spell, [[Heal|Hoimi]], became the official term for heal in Japan, though this is not actually the case. Around the release of {{Dragon Quest IV}}, Enix held a public ceremony to "induct" the word into the Japanese language, but this was for publicity only, and the word is not officially recognized as a part of the Japanese language.
A myth persists that the term for the heal spell, [[Hoimi]], became the official term for heal in Japan, though this is not actually the case. Around the release of ''[[Dragon Quest IV]]'', Enix held a public ceremony to "induct" the word into the Japanese language, but this was for publicity only, and the word is not officially recognized as a part of the Japanese language.


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