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==Gameplay== | ==Gameplay== | ||
''Dragon Quest'' | ''Dragon Quest'' is set on a sprawling overworld with towns and dungeons to be explored throughout. The player selects actions from a menu, including talking to NPCs (non-player characters); opening doors; and opening treasure chests. The towns have inns where the player can rest to restore their HP and MP; and shops to buy weapons, armor, and items from. Most NPCs give useful information to help the player progress. | ||
The | The battle system is turn-based, with enemies seen in a first-person perspective. As in the overworld, the player selects actions from a menu, including attacking; casting magical spells; using items; and attempting to flee the fight. | ||
===Differences from later games | ==Plot== | ||
The {{Hero 1}}, a descendant of the legendary hero Erdrick, is called on by [[King Lorik]] retrieve the [[Sphere of Light]] and save the land of Alefgard from the [[Dragonlord]]'s dark forces. To do this, the Hero must retrieve several artifacts spread all across the country, including [[Erdrick's Sword|sword]], [[Erdrick's Armour|armor]], and [[Mark of Erdrick|heirloom]]; and [[Staff of Rain|two]] [[Sunstone|relics]] to build the Rainbow Bridge, which allows the Hero to enter the Dragonlord's castle. | |||
Optionally, the Hero may save Lorik's daughter [[Princess Gwaelin]] from the clutches of a green dragon. | |||
==Differences from later games== | |||
*The stat improvement algorithms depend on the player's name, deciding if the player will be more proficient in {{Strength}}, {{Agility}}, or magic ({{MP}}). | *The stat improvement algorithms depend on the player's name, deciding if the player will be more proficient in {{Strength}}, {{Agility}}, or magic ({{MP}}). | ||
*There is no party, only a single player character. | *There is no party, only a single player character. |
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