Alefgard: Difference between revisions

100 bytes added ,  10:04, 31 May 2016
m
no edit summary
m (migrating cats DW1/2/3 to DQ1/2/3)
mNo edit summary
Line 1: Line 1:
[[Image:DQI_Sprite_Overworld.gif|thumb|250px|right|Alefgard, as it appears in the first [[Dragon Quest]] game released in North America, ''[[Dragon Warrior]]''.]]
[[Image:DQI_Sprite_Overworld.gif|thumb|250px|right|Alefgard, as it appears in the first [[Dragon Quest]] game released in North America, ''[[Dragon Warrior]]''.]]


'''Alefgard''' is both a land and a [[List of Kingdoms in Dragon Quest|kingdom]] featured prominently in the first three games of the ''[[Dragon Quest]]'' series: ''[[Dragon Warrior]]'', ''[[Dragon Warrior II]]'', and ''[[Dragon Warrior III]]''.  Alefgard is also found in ''[[Dragon Quest Monsters: Caravan Heart]]'', ''[[Itadaki Street Special]]'', and ''[[Itadaki Street DS]]''.
'''Alefgard''' is both a land and a [[List of Kingdoms in Dragon Quest|kingdom]] featured prominently in the first three games of the ''[[Dragon Quest]]'' series: ''[[Dragon Warrior]]'', ''[[Dragon Warrior II]]'', and ''[[Dragon Warrior III]]''.  Alefgard is also found in ''[[Dragon Quest Monsters: Caravan Heart]]'', ''[[Dragon Quest Builders]]'', ''[[Itadaki Street Special]]'', and ''[[Itadaki Street DS]]''.


Alefgard is a series of continents connected by bridges and caves, making it easily traversable on foot.
Alefgard is a series of continents connected by bridges and caves, making it easily traversable on foot.
Line 10: Line 10:
Although Alefgard is a set of continents divided by water, generally the divisions are quite small, requiring only bridges to connect the various land masses. The exception to this is the southeastern continent, which can be reached only via the [[Swamp Cave]]. Rather than identifying areas by geographical location, it is easiest to identify regions by the names of towns/villages in the vicinity (i.e. the Kol region).
Although Alefgard is a set of continents divided by water, generally the divisions are quite small, requiring only bridges to connect the various land masses. The exception to this is the southeastern continent, which can be reached only via the [[Swamp Cave]]. Rather than identifying areas by geographical location, it is easiest to identify regions by the names of towns/villages in the vicinity (i.e. the Kol region).


===Dragon Quest===
===''[[Dragon Quest]]''===
Alefgard is the geographical setting of the original ''Dragon Quest''. It contains every component of the game and must be fully explored in order to reach [[Charlock Castle]] and defeat the [[Dragonlord]].
Alefgard is the geographical setting of the original ''Dragon Quest''. It contains every component of the game and must be fully explored in order to reach [[Charlock Castle]] and defeat the [[Dragonlord]].


===Dragon Quest II===
===''[[Dragon Quest II]]''===
Alefgard has been severely minimized in favor of the larger world map for ''[[Dragon Quest II]]''.  Almost all of the Alefgard locations have been removed with the exception of [[Tantegel]], [[Charlock Castle]], and the [[Southern Shrine]].  Overall, Alefgard plays no significant role in ''Dragon Quest II''.
Alefgard has been severely minimized in favor of the larger world map for ''[[Dragon Quest II]]''.  Almost all of the Alefgard locations have been removed with the exception of [[Tantegel]], [[Charlock Castle]], and the [[Southern Shrine]].  Overall, Alefgard plays no significant role in ''Dragon Quest II''.


===Dragon Quest III===
===''[[Dragon Quest III]]''===
Alefgard is the 'underworld' or 'dark world' of ''[[Dragon Quest III]]'' and is reached late in the game.  This game features a full Alefgard, including some locations which did not appear in the original ''Dragon Quest'' such as the [[Tower West of Kol]].  It also featured [[Domdora]] as a regular town, whereas the first game has it as a deserted town consisting of random monster encounters.  At the end of ''Dragon Quest III'', Alefgard is sealed off from the [[Overworld (Dragon Quest III)|overworld]].
Alefgard is the 'underworld' or 'dark world' of ''[[Dragon Quest III]]'' and is reached late in the game.  This game features a full Alefgard, including some locations which did not appear in the original ''Dragon Quest'' such as the [[Tower West of Kol]].  It also featured [[Domdora]] as a regular town, whereas the first game has it as a deserted town consisting of random monster encounters.  At the end of ''Dragon Quest III'', Alefgard is sealed off from the [[Overworld (Dragon Quest III)|overworld]].


===Dragon Quest Monsters: Caravan Heart===
===''[[Dragon Quest Monsters: Caravan Heart]]''===
 
===''[[Dragon Quest Builders]]''===


==Music==
==Music==
36,391

edits