Squelch: Difference between revisions
From Dragon Quest Wiki
No edit summary |
|||
Line 1: | Line 1: | ||
''' | '''Squelch''', originally known as '''Antidote''', is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. When used, it removes [[poison]] and [[envenomed]] status from a party member. | ||
==Appearances== | |||
===[[Dragon Quest VIII]]=== | |||
===[[Dragon Quest IX]]=== | |||
Squelch is learned by [[priest]]s at level 3, [[thief|thieves]] and [[ranger]]s at level 4, and [[sage]]s at level 5. It costs 2 MP to cast. | |||
{{stub}} | |||
[[Category:Spells]] | [[Category:Spells]] |
Revision as of 21:35, 26 September 2010
Squelch, originally known as Antidote, is a recurring spell in the Dragon Quest Series. When used, it removes poison and envenomed status from a party member.
Appearances
Dragon Quest VIII
Dragon Quest IX
Squelch is learned by priests at level 3, thieves and rangers at level 4, and sages at level 5. It costs 2 MP to cast.
This article is a stub. You can help by expanding it. |