Sag: Difference between revisions

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|image =  
|image =  
|japanese = ダウン
|japanese = ダウン
|romaji = Down
|romaji = Dawonu
|old =  
|old = N/A
|type = Debilitating
|type = Debilitating
}}
}}
'''Sag''' is a spell introduced in {{DQMJ}}. It costs 6 MP to cast and decreases one enemy's attack damage by 25%.
'''Sag''' is a spell introduced in {{DQMJ}}.
 
It was the first attack-lowering spell in the series, predating the creation of [[Blunt]] in the ninth mainline game by approximately three years in Japan and abroad. It would continue to appear in the {{Monsters S}} spin offs until it was retired for Blunt in {{Joker}}.


==={{DQMJ}}===
==={{DQMJ}}===
Sag can be learned from:
Sag costs 6 {{MP}} to cast and decreases one enemy's attack damage by 25%. It can be learned from:
 
*[[Diabolist]] (16 points)
* [[Diabolist]] (16 points)
*[[Enfeebler]] (8 points)
* [[Enfeebler]] (8 points)
*[[Slimer]] (40 points)
* [[Slimer]] (40 points)
*[[Wulfspade (Skill)|Wulfspade]] (48 points)
* [[Wulfspade (Skill) | Wulfspade]] (48 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Sag can be learned from all the skills it could be previously, though [[Diabolist]] now requires 53 points.
Sag can be learned from all the skills it could be previously, though [[Diabolist]] now requires 53 points.
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
{{DQSpells}}
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
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