Psyche Up: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Psyche Up
|image =  
|image =  
|japanese = ためる
|japanese = ためる
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}}
}}
{{stub}}
{{stub}}
'''Psyche Up''' is a recurring skill in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Starting with ''Dragon Quest VIII'', it was changed to increase [[tension]] by one level.
'''Psyche Up''' is a recurring skill in the {{DQSeries}}. It first appears in ''[[Dragon Quest VIII]]'', where it was changed to increase [[tension]] by one level.


==Appearances==
==Appearances==
 
==={{DQ8}}===
===''[[Dragon Quest VIII]]''===
All four player characters have '''Psyche Up''' as one of their basic commands. Psyche up will increase tension without fail to 50, but will then drop to only a 1/3rd chance to raise a character to 100 tension. For this reason, it is strongly advised to use the [[Timbrel of Tension]] in conjunction with this move during the end-game.
All four player characters have '''Psyche Up''' as one of their basic commands. Psyche up will increase tension without fail to 50, but will then drop to only a 1/3rd chance to raise a character to 100 tension. For this reason, it is strongly advised to use the [[Timbrel of Tension]] in conjunction with this move during the end-game.


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
This ability is learned with 16 skill points invested into their [[List of focus skills in Dragon Quest IX|Focus skill]].
This ability is learned with 16 skill points invested into their [[List of focus skills in Dragon Quest IX|Focus skill]].
==={{DQ10}}===
{{Stub}}


==={{DQM}}===
==={{DQM}}===
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*[[Feel the Burn]]
*[[Feel the Burn]]
*[[Timbrel of Tension]]
*[[Timbrel of Tension]]
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[Category:Skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest X skills]]
[[Category:Super Smash Bros. Ultimate skills]]
[[Category:Super Smash Bros. Ultimate skills]]

Revision as of 00:03, 16 May 2020

Psyche Up is a recurring skill in the Dragon Quest series. It first appears in Dragon Quest VIII, where it was changed to increase tension by one level.

Appearances

Dragon Quest VIII: Journey of the Cursed King

All four player characters have Psyche Up as one of their basic commands. Psyche up will increase tension without fail to 50, but will then drop to only a 1/3rd chance to raise a character to 100 tension. For this reason, it is strongly advised to use the Timbrel of Tension in conjunction with this move during the end-game.

Dragon Quest IX: Sentinels of the Starry Skies

This ability is learned with 16 skill points invested into their Focus skill.

Dragon Quest Monsters

This ability can be learned by a variety of monsters once they reach at least level 12 with at least 72 HP, 82 strength, and 68 defense. It is naturally learned by the MadCandle and Saccer, among others.

Dragon Quest Monsters 2

The requirements to learn PsycheUp are unchanged. It is naturally learned by the Moray.

Super Smash Bros. Ultimate

Psyche Up appears as one of the Hero's down special moves in Super Smash Bros. Ultimate, selectable from the Command Selection. When activated, it increases the Hero's knockback for his next attack and raises damage by 20%. Like in the main games, this bonus will only apply to a single move per use.

See also