Non-Player Character: Difference between revisions

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*In the [[Nintendo Entertainment System|NES]] Version of ''Dragon Quest IV'' and [[Super Nintendo Entertainment System|Super Famicom]] Version of ''Dragon Quest V'', NPCs Healie, Laurel, Orifiela, Honey and Pankraz were completely uncontrollable.  In all remakes of the games, Healing Spells known by the characters can be used manually out of battle.
*In the [[Nintendo Entertainment System|NES]] Version of ''Dragon Quest IV'' and [[Super Nintendo Entertainment System|Super Famicom]] Version of ''Dragon Quest V'', NPCs Healie, Laurel, Orifiela, Honey and Pankraz were completely uncontrollable.  In all remakes of the games, Healing Spells known by the characters can be used manually out of battle.


[[Category:Characters]]{{Wikia}}
{{Series_mechanics}}
 
[[Category:Characters]]
[[Category:Recurring elements]]
 
{{Wikia}}

Revision as of 22:02, 26 January 2020

Hero talking to a townsperson.

A Non-Player Character (NPC) is a general gaming term for any non-player controlled character. In Dragon Quest, these characters range from townspeople who do nothing more than talk to the player, to party members which are completely controlled by the computer. In many cases, completing game scenarios and quests revolves around finding specific NPCs who can aid the player in some way.

NPC Party Members

Dragon Quest IV

Combatant

Non-Combatant

Dragon Quest V

Combatant

Non-Combatant

Dragon Quest VI

Non-Combatant

Trivia

  • In the NES Version of Dragon Quest IV and Super Famicom Version of Dragon Quest V, NPCs Healie, Laurel, Orifiela, Honey and Pankraz were completely uncontrollable. In all remakes of the games, Healing Spells known by the characters can be used manually out of battle.
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