Editing Treasure map (Dragon Quest IX)

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<pre>
<pre>
q = (h + (5 * r) + m) + p()
q = h + (5 * r) + m


q: quality value
q: quality value
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r: hero's highest number of revocations (max of 10)
r: hero's highest number of revocations (max of 10)
m: level of previous treasure map
m: level of previous treasure map
p(): randomly generated value between -/+ 10%
</pre>
</pre>


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m: 1
m: 1


q = (1 + (5 * 0) + 1) + p() = 2  
q = 1 + (5 * 0) + 1 = 2


h: 99
h: 99
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m: 99
m: 99


q = (99 + (5 * 10) + 99) + p() = 248
q = 99 + (5 * 10) + 99 = 248
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</pre>
Note that p() in these examples is negated by the max and min values of 2 and 248 respectively.


===2. Grotto content generation===
===2. Grotto content generation===
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