Editing Magic Barrier
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|type = Support | |type = Support | ||
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'''Magic Barrier''' is a recurring spell in the {{DQSeries}}. | '''Magic Barrier''' is a recurring spell in the {{DQSeries}}. It raises the magic resistance of the whole party in all appearances, with the accuracy of status ailment spells also being cut in the first three games. | ||
It raises the magic resistance of the whole | |||
==Appearances== | ==Appearances== | ||
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==={{DQ10}}=== | ==={{DQ10}}=== | ||
Magic Barrier can be learned by [[Item Master]]s at level 48 and [[Druid]]s at level 75. It costs 4 | Magic Barrier can be learned by [[Item Master]]s at level 48 and [[Druid]]s at level 75. It costs 4 MP to cast and increases an ally's magic resistance by one stage. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
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==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Magic Barrier can be learned from: | Magic Barrier can be learned from: | ||
*[[Antimagic (skill)|Antimagic]] (38 points) | *[[Antimagic (skill)|Antimagic]] (38 points) | ||
*[[Antimagic (skill)|Antimagic II]] (25 points) | *[[Antimagic (skill)|Antimagic II]] (25 points) | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Magic Barrier is known naturally at level 1 by [[Mythstead]], [[Prince of darkness]], and [[Thwarthog]], and can be learned by [[Coal slime]] at level 16, costing 16 | Magic Barrier is known naturally at level 1 by [[Mythstead]], [[Prince of darkness]], and [[Thwarthog]], and can be learned by [[Coal slime]] at level 16, costing 16 MP to cast. It has a range of up to two squares away from the caster, can be self-cast, and greatly increases a single ally's Spell Res for 3 turns. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Magic Barrier | |name=Magic Barrier | ||
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|status=[[File:DQTact SpellRESUp.png]]<br>Spell Res Up | |status=[[File:DQTact SpellRESUp.png]]<br>Spell Res Up | ||
|description=Greatly raises 1 ally's Spell Res for 3 turns | |description=Greatly raises 1 ally's Spell Res for 3 turns | ||
|monsters= | |monsters=Coal slime, Mythstead, Prince of darkness, Thwarthog | ||
}} | }} | ||