Editing Dragon Quest Monsters: The Dark Prince

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*[[Seasons]] appear, changing the landscapes of Terrestria and Nadira greatly. Locations that are inaccessible in one season can be reached in another, the variety of monsters changes, and different items can be found scattered through the lands in different times of year.
*[[Seasons]] appear, changing the landscapes of Terrestria and Nadira greatly. Locations that are inaccessible in one season can be reached in another, the variety of monsters changes, and different items can be found scattered through the lands in different times of year.
 
*Modifications have been made to resistances so that the effects of "Crafty" accessories and "Ultra Crafty" traits will now override immunity. For example, [[Krystalinda]] has the [[Ultra Crafty Cracker]] trait that reduces a target's resistance to the Ice element by 50%; if she were to cast [[Kacrackle]] on a [[snowmangler]], which is immune to Ice, the power of the spell would only be cut in half. If she were to be equipped with an accessory that grants her the [[Crafty Cracker]] trait, the effect of the accessory would stack with her natural traits and the damage of her Kacrackle would only be reduced by 40%. This means that by paying attention to a monster's traits and accessories, even [[Metal slime family|metal slimes]] can be wiped out in a single shot.
:*The reverse is also true, with monsters that have natural immunity to an element or status ailment being able to take advantage of "Ward" accessories and "Ultra Ward" traits. For example, if the same snowmangler described above was granted the [[Ultra Crack Ward]] trait through one of several talents and the [[Crack Ward (trait)|Crack Ward]] accessory trait, it would nullify the aforementioned Krystalinda's ability to override it's immunity to Ice and void the damage from her Kacrackle spell.


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