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|type = Debilitating<br>Offensive
|type = Debilitating<br>Offensive
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'''Donk''' is a spell introduced in ''[[Dragon Quest Monsters: Joker 2]]''. When cast, it reduces an enemy's HP by a fixed amount. Resistance to this spell is based on accuracy, rather than damage mitigation. Its successors, [[Kadonk]] and [[Kadonkle]], have a significantly higher crushing power.
'''Donk''' is a spell introduced in ''[[Dragon Quest Monsters: Joker 2]]''. When cast, it reduces an enemy's HP by a fixed amount. Resistance to this spell is based on accuracy, rather than damage mitigation. Its successor, [[Kadonk]], affects a wider range of enemies.


The spell first appeared in ''[[Dragon Quest: The Adventure of Dai]]'', creating a high-pressure gravity field to attack the opponent.
The spell itself first appeared in ''[[Dragon Quest: The Adventure of Dai]]'', however, in the manga, the spell itself was gravity-based and creates a high-pressure gravity field to attack the opponent.


==Appearances==
==Appearances==
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==={{DQTreasures}}===
==={{DQTreasures}}===
Donk can be known naturally by [[Umbra]]s, [[Emerald king slime]]s, and [[Wight king (Dragon Quest V)|Wight king]]s at level 1. It costs 4 MP to cast and creates a gravity well centered around a single enemy, dealing gravitational magic damage to any enemies caught within it.
==Descriptions==
{{Descriptions
{{Descriptions
|DQTR=Creates a gravity well around an enemy. Inflicts gravitational magic damage on any enemy that enters it.<ref>Nintendo Switch version.</ref>
|DQTR=Creates a gravity well around an enemy. Inflicts gravitational magic damage on any enemy that enters it.<ref>Nintendo Switch version.</ref>
}}
}}
Donk can be known naturally by [[Umbra]]s, [[Emerald king slime]]s, and [[Wight king (Dragon Quest V)|Wight king]]s at level 1. It costs 4 MP to cast and creates a gravity well centered around a single enemy, dealing gravitational magic damage to any enemies caught within it.


==References==
==References==
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