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|type = Debilitating<br>Offensive | |type = Debilitating<br>Offensive | ||
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'''Donk''' is a spell introduced in ''[[Dragon Quest Monsters: Joker 2]]''. When cast, it reduces an enemy's HP by a fixed amount. Resistance to this spell is based on accuracy, rather than damage mitigation. Its | '''Donk''' is a spell introduced in ''[[Dragon Quest Monsters: Joker 2]]''. When cast, it reduces an enemy's HP by a fixed amount. Resistance to this spell is based on accuracy, rather than damage mitigation. Its successor, [[Kadonk]], affects a wider range of enemies. | ||
The spell first appeared in ''[[Dragon Quest: The Adventure of Dai]]'', | The spell itself first appeared in ''[[Dragon Quest: The Adventure of Dai]]'', however, in the manga, the spell itself was gravity-based and creates a high-pressure gravity field to attack the opponent. | ||
==Appearances== | ==Appearances== | ||
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==={{DQTreasures}}=== | ==={{DQTreasures}}=== | ||
Donk can be known naturally by [[Umbra]]s, [[Emerald king slime]]s, and [[Wight king (Dragon Quest V)|Wight king]]s at level 1. It costs 4 MP to cast and creates a gravity well centered around a single enemy, dealing gravitational magic damage to any enemies caught within it. | |||
==Descriptions== | |||
{{Descriptions | {{Descriptions | ||
|DQTR=Creates a gravity well around an enemy. Inflicts gravitational magic damage on any enemy that enters it.<ref>Nintendo Switch version.</ref> | |DQTR=Creates a gravity well around an enemy. Inflicts gravitational magic damage on any enemy that enters it.<ref>Nintendo Switch version.</ref> | ||
}} | }} | ||
==References== | ==References== |